Jumat, 31 Agustus 2012

PSA: Edmund McMillen launches The Basement Collection on Steam

Aether Image

Are you looking for some wonderfully plentiful indie gaming awesomeness? Of course you are! Well, it's your lucky day, because The Basement Collection is now available on Steam! Yay!

This compilation collects seven of Edmund McMillen's past hits, and it even includes two secret titles. Because surprises are awesome, you guys! The games feature achievements, tweaked controls, and other cool extras.

You can snag The Basement Collection for $4. Of course, a sexy loyalty discount was added to the collection to make it even more amazing. If you own any of McMillen's previous titles on Steam, you'll get 30 percent off the original price, which equals out to $2.79 for all nine games.

If you're a fan of McMillen's or just an indie game lover, be sure to scope out The Basement Collection. Well, I know what I'll be playing this weekend.

For a bunch of indie game and burrito talk, follow @thesanchezdavid on Twitter.

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Bethesda explains the concept behind Skyrim 'Hearthfire' add-on

The Elder Scrolls V: Skyrim Image

When Skyrim's Hearthfire add-on was announced earlier this week, I teased that it would turn your Elder Scrolls V game into The Sims. The new add-on, which will release for a modest 400 Microsoft Points ($5.00), adds the option for players to build a custom house and start a family. It's a huge feature, but not something I ever would've imagined would be released. So what was the concept behind it?

Bethesda has released a new Skyrim team diary detailing the creative process of developing Hearthfire and how the idea came to fruition. Similar to Dawnguard, Hearthfire was first showcased in Bethesda Game Studios' first-ever "Game Jam", a week-long exercise where members of the team shared in-game ideas for expanding Skyrim.

As explained in the post, lead designer Bruce Nesmith approached environmental artist Robert Wisnewski to help create something "different" form what he traditionally does as a designer. Wisnewski was "inspired to expand upon the game's housing options in large part because of his enthusiasm for Skyrim's crafting systems".

"It started as a small idea to expand on the crafting element of the game because alchemy, smithing and enchanting were things I was interested in when we were playtesting the game," Wisnewski explained. Although the feature showed off at Game Jame was relatively simple — a small cabin that included a forge for players to create objects that would then become a part of the house — the team loved the idea.

Co-lead designer Kurt Kuhlmann began working on it after the Game Jam on his own time and both he and Wisnewski continue to add to it.

"We even were able to add a wine cellar!" Wisnewski said. "Anything you can think of that you'd want to have in a Skyrim house is here."

That includes the option to have kids. That's right, in Hearthfire, you can expand upon your family and adopt children which you must help raise.

"The idea of adoption came to me after the Dark Brotherhood questline was presented," Level designer Steve Cornett recalled. "After first seeing the [Innocence Lost] questline, I asked, ‘what happens to the kids? What happens to the orphanage after the quest is completed?'"

"Steve did a great job designing the adoption [system] and making kids in the game really come to life," Nesmith added. "Simple things like having them ask for money or playing a game with them. While these things don't necessarily have implications to my character's adventure, they do make the children feel so much more alive."

"The actual scope of Hearthfire blows me away. It's one thing to say you're going to add these things, and it's another to see a small team build something that's so complex and rigorous and have all those pieces, " concluded Nesmith.

Hearthfire is set to release on Xbox 360 on September 4. No PC or PS3 dates have been announced. PS3 users are still awaiting Dawnguard, which has been available on Xbox 360 and PC for quite a while now, but it looks like it may never make it to Sony's console. Yesterday, Bethesda admitted their struggles with bringing Dawnguard to PS3 is "not a problem we're positive we can solve", but assured fans they are working hard with Sony to bring the content to PS3.

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Kamis, 30 Agustus 2012

Hey you guys, Mutant Mudds has landed on PC!

Mutant Mudds Image

The day has finally arrived, everyone! Mutant Mudds has crash landed on PC for your downloading pleasure! Renegade Kid's colorful and pixelated 2D platformer achieved plenty of success on the eShop, where it quickly became a critically acclaimed title and a favorite among 3DS owners.

Mutant Mudds features all 40 levels from the original release, as well as 20 brand new Grannie levels. In case you're wondering, these new stages are hard. Like, super hard, you guys. But seriously, how is that even remotely a bad thing?

To get a look at the awesomeness of Mutant Mudds, feel free to check out our review of the 3DS version. Also, expect a shiny new review for the updated PC edition.

You can download Mutant Mudds on GOG.com, Desura, Gamersgate, and The Renegade Shop. The game is currently sporting a sexy $7.99 launch price, which will later be changed to the standard $9.99. If you're looking for some retro-inspired platforming action, check out Mutant Mudds without hesitation.

For a bunch of indie game and burrito talk, follow @thesanchezdavid on Twitter.

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Aliens: Colonial Marines' new 'Escape Mode' is eerily similar to Left 4 Dead

Aliens: Colonial Marines Image

Aliens: Colonial Marines has added a new multiplayer mode to go along with the already-announced competitive deathmatch.

The new "Escape" mode puts the four-person Colonial Marines team on the offensive against a four-player Xenomorph team. In this mode, the Marines must make their way through the map in order to escape the attacking Xenomorphs who are tasked with eliminating them as quickly as possible — sound familiar?

Regardless of its similarities to Left 4 Dead, it still sounds like a fun mode. Of course, while offering a robust multiplayer component, we all know the heart of Aliens: Colonial Marines lies within the single player story — one that looks to deliver that same bone-chilling suspense and adrenaline-filled action from the movies on to the consoles.

Aliens: Colonial Marines is set to release worldwide on February 12, 2013 for Xbox 360, PS3, and PC. A Wii U version is expected launch as well, but for now the release date will be revealed at a later time.

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Rabu, 29 Agustus 2012

Great Big War Game enters the battlegrounds on PC

Great Big War Game Image

Great Big War Game originally launched on iOS platforms to much critical success. The game successfully delivered a satisfying turn-based strategy experience that was highly addictive and super entertaining.

ValuSoft Cosmi has now released the game for PC, and you can snag it at retailers or download it directly to your computer. Great Big War Game features 50 missions, 40 skirmish and multiplayer maps, upgrades, a level-up system, and several unique challenges.

If you never got the chance to play Great Big War Game, now would be the time to do so. The strategy title is available for $9.99 at most major games retailers and through Steam.

For a bunch of indie game and burrito talk, follow @thesanchezdavid on Twitter.

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Black Ops 2: Nuketown Zombies not included with standard pre-order bonus

Call of Duty: Black Ops 2 Image

Call of Duty: Black Ops 2's Nuketown Zombies mode will not be included with pre-orders of the standard game, Activision clarified today.

Looking to clear up any confusion, Call of Duty community manager Liam Ashley confirmed on Twitter that pre-ordering the standard game will only give you access to the Nuketown 2025 multiplayer map — NOT the Nuketown Zombies mode that was revealed as part of the Collector Editions of Black Ops 2.

Available only as part of the Collector Editions — Care Package, Hardened Edition, or Digital Deluxe Edition — Nuketown Zombies will have you defend against hordes of zombies on the beloved 1960s nuclear neighborhood.

The standard Nuketown 2025 map, included when just pre-ordering the regular standalone game, will only allow you to play the standard multiplayer gameplay on a re-imagined version of the 1960s neighborhood.

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Selasa, 28 Agustus 2012

MapleStory publisher Nexon America replaces its CEO

MapleStory

Nexon America's chief executive officer Daniel Kim is stepping down after three years with the company, founded in 2005. He will return to Seoul to take on new duties.

Min Kim, currently the senior vice president of live games, will begin his new position as CEO, replacing Daniel Kim effective September 1.

Nexon is the dominant producer of free-to-play online games in South Korea. It was founded in 1994 and has 11 subsidiaries. The American offices helped launch MapleStory in the US.

According to Min Kim, who spoke to Polygon, the decision to change CEOs was Daniel Kim's own: "After more than three years of commuting from Seoul, where his wife and children live, Daniel was ready to relocate back to his home.

"This August marks my ninth year at Nexon," said Min Kim, "and I'm excited to author some of my own chapters to the company's history. I'm committed to our players, our employees, and our shareholders, and I will do my best to deliver for all three."

Follow @wita on Twitter for tales of superheroes, plumbers in overalls, and literary adventures.

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David Bateson returns to voice Agent 47 in Hitman: Absolution

Hitman: Absolution Image

Square Enix announced today that David Bateson will return to reprise his role of Agent 47 in Hitman: Absolution.

Bateson, who has been the voice of Hitman since the year 2000 with the PC release of Codename 47, was selected after a long search by developer IO Interactive.

“IO and Bateson have been bed fellows for over a decade and like all long running relationships sometimes absence makes the heart grow fonder," brand director Jon Brooke said about the decision to bring Bateson back after the studio earlier said he would be the voice of Agent 47 in Hitman: Absolution. "Looking back I think we were just playing hard to get.”

William Mapother, of hit TV series LOST, has performed the motion capture work for Agent 47. Both Bateson and Mapother now join a long list of talented cast members which includes Marsha Thomason, Keith Carradine, Vivica Fox, Shannyn Sossamon and Powers Boothe.

Hitman: Absolution is set to release globally on November 20, 2012 for Xbox 360, PS3, and PC.

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Senin, 27 Agustus 2012

Closure arrives on Steam next month

News-closure

An announcement on the Facebook page for Closure, which hit the PlayStation Network back in March, revealed that the puzzle-platformer is coming to Steam.

The game will arrive on September 7 for PC and Mac and will cost $10.

Closure took home an IndieCade award for Gameplay Innovation in 2009, won an award for Excellence in Audio at the Independent Games Festival (IGF) in 2010, and left as the Grand Prize Winner of the Indie Game Challenge this year.

Is it worth the ten bucks? Let us know.

Follow @wita on Twitter for tales of superheroes, plumbers in overalls, and literary adventures.

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Here's your first Guild Wars 2 level 80 character; ArenaNet responds to 'unusual' leveling

Guild Wars 2 Image

If you were hoping to become the first level 80 character in Guild Wars 2, I'm sorry to burst your bubble, but you're too late. It appears as if the game, which just entered it's early access period on Saturday, already has its first max level character.

As reported by MMO Culture, the first level 80 Guild Wars 2 character is, surprisingly, a crafter who goes by the name Surfeuze. According to the site, he attained the max level with help from his French guild War Legend, who fed him with materials to help him level through crafting, although it has since been revealed that he did play the game normally "at times".

Despite rushing to level 80, it won't make the game turn to "easy mode" for him due to the fact that his stats and level will be scaled according to the map he is in. He also still needs to earn reputation points to purchase items and attain achievements.

Nonetheless, it is still quite an accomplishment for Surfeuze and if this shows anything, it's that teamwork pays off in the end. Or maybe you should just think outside of the box.

Responding to the player's fast leveling, ArenaNet's Mike O'Brien wrote, "Level 80 is always something to celebrate, but be aware that this was not through normal leveling. A few users have made us aware of unusual ways to level very fast. We're fixing these issues as I type."

They better fix it soon. Guild Wars 2 officially releases tomorrow, August 28.

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Minggu, 26 Agustus 2012

Curse and Dignitas disqualified from MLG Raleigh for Collusion

League of Legends Image

After an intense weekend of competition, fans around the world and in Raleigh, NC crowded around the League of Legends finals expecting to see a professionally played game full of those moments of tension and excitement that only finals can bring. What they got instead was Curse and Dignitas conducted an All Random All Mid game, in which everyone picks random characters and goes to slug it out in the middle lane. Which was... odd to say the least. Though humorous to watch the commentators try to make sense of what was happening, this was an extremely unprofessional start to the finals.

This, of course, led MLG to start questioning people as to what was going on. It turns out that it was a widely known fact that Curse and Dignitas had collaborated before hand and decided that no matter who won (which explains why they even bothered with the ARAM), they would just split the prize money since it did not change their position on Riot's Season 2 Championship Leaderboard. So, as a result of this, MLG and Riot have agreed that no 1st or 2nd place prizes will be awarded, and the same with the Circuit points for Riot's system. Rather, the $40,000 for first place will be split between the 3rd-6th place teams.

Personally, I think that was in extremely bad taste for the teams to even consider doing and gives eSports (especially League of Legends eSports) a bad name. Especially with all the effort Riot is putting in to make their game a legitimate way to make a living, this is just a slap in the face. For shame Curse and Dignitas. For shame.

This echoes earlier scandals that have happened in the eSports world when StarCraft: Brood War matches were fixed in Korea, and started that game's slow decent into inner league turmoil that plagued its existance for the last two years before StarCraft II was released.

Both teams have issued apologies for the All Random All Mid in game one of the finals, however, both parties involved are awfully quiet about the collusion (aka Match Fixing)  issue. Hopefully both teams are adequately embarrassed of their own behavior, and will think twice next time before conductiing themselves in such a manor. I applaud MLG and Riot for making a decision like this on the spot and not deliberating for too long, despite needing to conduct a thorough investigation.

Dustin Steiner is GameZone's eSports Correspondent! Follow him on Twitter @VGHC_Deitis and check out Video Gaming Hard Corps, where he is a local tournament organizer for the S. FL. Fighting Game Community.

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The Raven is King ART's next adventure game

The Raven Image

Developer King ART successfully delivered a legitimately entertaining and pleasantly comical adventure gaming experience with The Book of Unwritten Tales. The game, which had been available in Europe for some time, recently launched in North America, and it was met with wide critical acclaim.Now, King ART is working on its next project, which was announced at this year's Gamescom.

The Raven takes place in 1960s Europe and follows the tale of the titular bandit. You'll have to keep a close eye for The Raven's signature black feather clues and seize him and the stolen Eye of the Spinx.

Check out the trailer below for a glimpse of The Raven. Unlike The Book of Unwritten Tales, it doesn't seem like this will be a lighthearted tale rife with hilarious characters. Instead, The Raven takes a more serious approach at its storytelling, and it'll be interesting seeing King ART deliver something fairly different from its latest success.

Watch out for The Raven sometime in 2013. The game is scheduled to land on PC, Mac, and consoles.

For a bunch of indie game and burrito talk, follow @thesanchezdavid on Twitter.

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Sabtu, 25 Agustus 2012

Release date set for The Testament of Sherlock Holmes

Sherlock Holmes

Developer Frogwares and publisher Focus Home Interactive are releasing The Testament of Sherlock Holmes on September 25.

The adventure game is coming to PlayStation 3, Xbox 360, and PC. Players are put in the thick of an investigation against the great Sherlock Holmes himself!

Frogwares have developed previous Sherlock Holmes titles, including Sherlock Holmes versus Jack the Ripper.

The Testament of Sherlock Holmes will cost $49.99.

Follow @wita on Twitter for tales of superheroes, plumbers in overalls, and literary adventures.

[Joystiq]

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Jumat, 24 Agustus 2012

Complete Madden NFL 13 player ratings revealed

MADDEN NFL 13 Image

EA concluded their four week long process of revealing player overalls in Madden NFL 13 today with the release of not just defensive player ratings, but the entire roster in this year's Madden title.

While they've already revealed the top 10 defensive players, it's worth seeing at who ranks near the top of the list. Mario Williams, who was one of my biggest questions, ranks just short of the top 10, placing 11th in the rating list with 97 overall. Some other notable mentions in the 90-overall region includes NY Giants RE Jason Pierre-Paul (96 overall), Bears MLB Brian Urlacher (95 overall),  Broncos CB Champ Bailey (95 overall), and Ravens MLB Ray Lewis (94 overall). For the entire Defensive Player overall listing, download the PDF here.

Lastly, since today was the final day of player reveals, EA has also provided the complete ratings for all players in Madden NFL 13. You can see all the players and their complete ratings in every category here.

Is there anyone you feel EA shafted in the ratings or did EA did a good job with Madden NFL 13?

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Kamis, 23 Agustus 2012

I Am Alive is coming to PC this fall

I Am Alive

I Am Alive, Ubisoft's survival horror game that previously released for PlayStation 3 and Xbox 360, is arriving on PC on September 13.

The game hit XBLA in March and PSN one month later. It holds a score of 75 on Metacritic. Let's see how how the PC version will do.

In November of last year, creative director Stanislas Mettra expressed concerns about the game coming to the PC platform.

"We've heard loud and clear that PC gamers are bitching about there being no version for them," the developer told IncGamers. "But are these people just making noise just because there's no version or because it's a game they actually want to play? Would they buy it if we made it?"

Afterward, Mettra contacted IncGamers and said he was "misunderstood." His email is no longer available to read on the website, so make of it what you will.

The game is scheduled for PC now, so whether or not Mettra was quoted in earnest, there's now an audience for I Am Alive on PC.

Follow @wita on Twitter for tales of superheroes, plumbers in overalls, and literary adventures.

[Eurogamer]

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New Dishonored video studies the stealth mechanic

Bethesda has released a new video for upcoming first-person action game Dishonored which takes a look at the game's intriguing stealth system.

Using an innovative flexible combat system that combines supernatural abilities with weapons and gadgets, stealth combat is just one of many options players can choose from to dispose of Corvo's enemies. While ruthless attacks upfront is an option, pursuing your targets under the cover of darkness is an equally effective and satisfying experience.

Today's video takes a look at the game's stealth system, highlighting the tools and powers at your disposal to eliminate enemies while remaining unseen. If you do choose the stealth route just be sure to remember these two major factors: sight and noise.

Dishonored will be available for Xbox 360, PS3, and PC in North America on October 9 and throughout Europe on October 12.

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Rabu, 22 Agustus 2012

Peter Molyneux's Curiosity game on hold until September

News-curiosity

Pondering the contents of Fable creator Peter Molyneux's Curiosity cube? You'll have to wait a little longer: The social experiment is now delayed until next month.

Today was the intended release date for the game, but a new trailer revealed the extension.

Curiosity is a project of Molyneux's studio, 22Cans. In July, he called it "a test about the psychology of monetization" — one that'll cost you $77,400 for one of the best tools in the game, the diamond chisel.

"This is not a money-making exercise," assures Molyneux.

The game is expected to release for PC, iOS, and Android.

Follow @wita on Twitter for tales of superheroes, plumbers in overalls, and literary adventures.

[Eurogamer]

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TERA 'Argon Queen' update now live

TERA  Image TERA  Image TERA  Image TERA  Image

TERA's all-new Argon Queen update is now live and available to download for free.

Described as the "largest update yet", Argon Queen adds a ton of high-level content to the game including several new dungeons, the long-awaited PvP battlegrounds, new character abilities, and much more.

One of the major highlights in Argon Queen is the lair of the sinister argon queen, whom players will confront in Manaya's Core. Two additional dungeons will also be made available in the update — Sirkuja Gallery and Argon Corpus — as well as an expanded 20-person raid in the Nexus Traverse.

In addition to the new dungeons and raids, the Warrior and Lancer classes will receive new abilities. These will surely come in handy in the new PvP battlegrounds, which players will compete against each other across server in action-packed 15-vs-15 matches. Within these PvP matches are TERA's infamous BAMs (Big-Ass Monsters) which require players to decided when to engage in conflict. Special in-game loot will be up for grabs for the top PvPers and weekly rankings will allow you to track your guild's progress compared to others.

To go along with the update is a fresh batch of screenshots that give you a look at some of the BAMs you'll encounter in the Argon Queen update.

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Selasa, 21 Agustus 2012

Indie game Jellyova is a tribute to Ecco the Dolphin

Ecco the Dolphin Image

Indie developer Sergey Obolonkov is currently working on finishing up Jellyova, his upcoming underwater action-adventure game. The indie title is said to feature Metroidvania gameplay elements, and it is a tribute to Ecco the Dolphin.

After checking out the trailer for Jellyova (below), the game reminded me a lot of Ikachan. For those of you who may be unaware, that was one of Cave Story developer Studio Pixel's earlier works, and it was absolutely incredible.

I'm digging the marine adventure vibe of Jellyova, and the colorful visuals certainly add a nice aesthetic flair to the game. Curently, the project is about 90 percent finished. Still no word on when Jellyova will launch or what platforms it will be available on, but we should be getting news on those details soon considering the game is pretty far along in its development.

[IndieGames]

For a bunch of indie game and burrito talk, follow @thesanchezdavid on Twitter.

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Resident Evil 6 goes gold with a new trailer highlighting RE.net features

Resident Evil 6 has officially gone gold, but the big announcement coming out of today's Capcom press release had more to do with Resident Evil.net, the free online service that will "enhance the Resident Evil 6 experience".

The new service, which expands online play and enables access to exclusive in-game content, requires nothing more than a copy of Resident Evil 6 and internet connection.

So what does Resident Evil.net offer players who sign up? The new trailer today highlights the service's many features which can be found below:

As for Resident Evil 6 going gold, well that just means the the video game is 100% complete, or as complete as it needs to be to head into mass manufacturing for Xbox 360 and PS3. A PC release will "follow soon", according to Capcom.

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Senin, 20 Agustus 2012

Looking for those Diablo 3 1.04 Patch Notes? Look No Further

Diablo III Image

So, 1.04 is just around the corner, and not a moment too soon, as many players have been moving on from Diablo 3 in search of greener pastures. No, that wasn't a Whimseyshire joke. Okay, maybe a little... At any rate, we have the patch notes here for your perusal. Check em out!

GENERAL
 

There's also a number of Auction House changes, most importantly with the ability to search for more than 4 stats on an item!

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The Rain Man joins Team 4Not for League of Legends MLG Summer Championship

therainman team 4not

The Rain Man is back baby! Former Team SoloMid (TSM) top player 'TheRainMan' left the team a while back, bleached his hair, bought a dog, moved to Orlando, and just solo queues and streams on his own. That was... until today. There's been rumors of whether The Rain Man would be joining a competitive team since he got replaced by Dyrus, but it wasn't until today that eSports site GGChronicle reported that The Rain Man will be playing for Team 4Not at the MLG Summer Championship.

The MLG Summer Championship takes place in Raleigh, North Carolina this weekend, August 24-26. Players and teams will compete in StarCraft II, Mortal Kombat, Soul Calibur V, and League of Legends. The Rain Man and former Dignitas player L0CUST join Team 4Not as they make a run for a seed in the North American Regional Finals. They stand a pretty good chance with the arrival of the two new players, as Team SoloMid and CLG Prime won't be present at the tournament.

The roster for Team 4Not at this weekend's event will be:

TakashiX - AP Carry

OneBadBrad - Jungle

The Rain Man - Top

paroL - AD Carry

L0CUST - Support

therainman

I'm expecting to see some Yorick played, as I've enjoyed watching him take the character mid. What do you think about the roster additions to 4Not and their chances of winning?

You can follow Movies and Culture Editor Lance Liebl on Twitter @Lance_GZ

[Source: GGChronicle]

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Minggu, 19 Agustus 2012

Edmund McMillen dishes out new details on The Basement Collection

Aether Image

Last month, Edmund McMillen announced that he would be releasing The Basement Collection, a compilation of some of his greatest early indie hits. The set will include Time Fcuk, Aether, Meat Boy, Spewer, Grey Matter, Triachnid, and Coil. To sweeten the deal even more, McMIllen revealed that he would also throw in a super secret unloackable game.

Now the developer has released even more info that's sure to make fans get stupidly giddy with excitement. I know I did. First, all of the games in The Basement Collection will feature achievements that are tracked within the compilation. Beating the games will unlock different rewards, as will achieving 100 percent on each title.

Regarding Time Fcuk (one of my favorite indie games of all time), a brand new chapter is going to be added to that game. This new collection of 33 levels will be high in challenge and feature its own story. I tell ya, I'm stupidly giddy as I write this.

Some other enhancements are being made, as well, such as a brand new soundtrack by Danny B for Aether and improved controls for both Triachnid and Meat Boy. Yay! McMillen also announced that The Basement Collection will feature over 10 minutes of unused footage from Indie Game: The Movie where he talks about Aether, Coil, Triachnid, and one of his secret games.

Watch out for The Basement Collection on Steam. It'll be priced at $4, which is, like, crazy awesome, you guys. Still no official release date yet, but we can expect that "shortly."

[EdmundM]

For a bunch of indie game and burrito talk, follow @thesanchezdavid on Twitter.

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Build your own co-op test chamber in Portal 2 for PC

Portal 2

You can now create co-op test chambers in Portal 2, thanks to a new update Valve released for PC.

The chambers can be built using the game's puzzle maker. The update also implements a Quick Play feature that reveals the best user-made maps in different categories.

Valve is also giving current users a 75 percent-off discount on Portal 2, so you can invite someone new to play with you.

Since the Steam Workshop launched in May, over 170,000 single-player chambers have been made with the game's internal editor, the Perpetual Testing Intiative.

Follow @wita on Twitter for tales of superheroes, plumbers in overalls, and literary adventures.

[Eurogamer]

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Sabtu, 18 Agustus 2012

A Valley Without Wind getting graphical redesign

A Valley Without Wind Image

Despite the fact that I actually thought the graphics in A Valley Without Wind were pretty interesting, not a lot of people felt the same way. As a matter of fact, the majority of gamers weren't too fond of the game's art style. Even people who haven't played A Valley Without Wind seem to be turned off by the game's visuals, which is a shame because this is a pretty damn good game.

According to developer Arcen Games founder Chris Park, Heavy Cat will be doing a lot of the visual reworking for A Valley Without Wind, which means the rest of the studio can focus on other projects. There's still plenty of work to be put into the graphical overhaul, but gamers can expect A Valley Without Wind to get a fresh coat of paint this November.

While the art style isn't final, Park showed off a screen of how the visuals are currently looking, and I have to say, it's really nice. Sure, I liked the graphics in A Valley Without Wind the first time around, but admittedly, this new style is definitely a lot cleaner, and I can most certainly dig it.

A Valley Without Wind - PC - 1

[Games By Design]

For a bunch of indie game and burrito talk, follow @thesanchezdavid on Twitter.

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Next Corpse Party game takes place in a hospital

News-corpseparty

Team GrisGris — now called Grindhouse — is preparing a new Corpse Party game for PC in Japan.

Corpse Party 2: Dead Patient is the direct follow-up to Corpse Party, which Xseed localized for PSP late last year. The sequel moves the setting from the series mainstay Heavenly Host Elementary to a hospital locale.

The game will release in Japan this winter.

Previously, we heard that Team GrisGris (as it was known then) was developing a comedic spin-off named Corpse Party: The Anthology. Publisher 5pb. seems to have released the game early this month.

The visual novel genre isn't too popular in the US, even with more successful titles like 999: 9 Hours, 9 Person, 9 Doors for the Nintendo DS. Did you play Corpse Party for PSP? Would you play another?

Follow @wita on Twitter for tales of superheroes, plumbers in overalls, and literary adventures.

[Siliconera]

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Jumat, 17 Agustus 2012

Capcom wants to make Remember Me 'a major franchise'

Remember Me

This week at Gamescom, Capcom introduced Remember Me, a new action-adventure game coming for PlayStation 3, Xbox 360, and PC from Dontnod Entertainment. Capcom senior producer Mat Hart said the publisher wants multiple games from Dontnod — a whole franchise, actually.

"We're looking to build a long-lasting relationship with them as a developer, and build this into a major franchise," Hart told Joystiq.

Capcom is looking at a May 2013 release window. "The thing is," said Hart, "if you leave it too late into next year, then you are starting to straddle that line where you're starting to move into the next-generation consoles. And what we want to do is make sure we launch this on the current generation of consoles, to really sell it in and establish it as a new IP. And then build the franchise out in line with the new consoles coming out."

Do you think Capcom is making a prudent decision releasing the game earlier rather than later?

Follow @wita on Twitter for tales of superheroes, plumbers in overalls, and literary adventures.

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Complete Receivers ratings revealed for Madden NFL 13

The third week of EA's Madden NFL 13 ratings reveal concludes this week with the unveiling of every receiver overall in the game.

In similar fashion to Monday's top 10 reveal, tight ends continue their push into the receiving spot light. Just outside of the top 10 is Dallas Cowboys tight end Jason Witten and just a spot below him is San Diego Chargers' Antonio Gates.

The most surprising reveal to me is that star New York Giants receiver Victor Cruz is only the 17th best receiver. After his year last year, I can't help but feel he's been shafted in Madden NFL 13. Perhaps EA is waiting for further proof that last year wasn't a fluke?

Whatever the reason, the ratings are set and here's the initial overall for every receiver in Madden NFL 13. As for what fans thought, of receivers, DeSean Jackson will have the highest agility rating in Madden NFL 13. It was a close race between Wes Welker and Larry Fitzgerald, but it looks like Fitzgerald will have the highest route running rating. Devin Hester will be the fastest receiver and Detroit Lions star receiver/Madden NFL 13 cover athlete Calvin Johnson Jr. will have the highest spectacular catch rating. Did you see last year's catch against the Cowboys in triple coverage? He's definitely deserving of the rating.

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Kamis, 16 Agustus 2012

New FIFA Soccer 13 screenshots because folks cant get enough FIFA

FIFA 13 Image

Is this a post to just show off some new FIFA Soccer 13 screenshots released from Gamescom in Germany?  The answer is yes.  If you clicked this link you probably want to see them.

The screenshots are below, click on them to see larger versions if they interest you.

FIFA 1

FIFA 2

FIFA 3

FIFA 4

FIFA 5

FIFA 6

FIFA 7

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Rabu, 15 Agustus 2012

Play the Starter Edition of Diablo 3 for free

Diablo 3

Now you can play up to the Skeleton King boss in Act 1 thanks to the Diablo 3 Starter Edition.

Those who download the edition from Battle.net can also play up to level 13. Either way, you'll be able to demo the game.

To take advantage of the Starter Edition, players must sign up through their existing Battle.net accounts. This version features restrictions, but any progress and achievements gained will carry over if players decide to purchase the full game.

Blizzard recently announced that patch 1.0.4 would be coming soon.

Follow @wita on Twitter for tales of superheroes, plumbers in overalls, and literary adventures.

[Polygon]

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Epic Mickey 2: The Power of Two trailer showcases forgotten characters

I'm super excited for Epic Mickey 2. It's pretty much everything I could have wanted in the original and more. From finally being multiplatform, to adding the ability to play co-op, not to mention it's a musical! 

In this latest trailer, we get a glimpse at some of the characters in the game, including Oswald and what makes playing as him a completely unique experience. Mickey is armed with the magic brush allowing to paint or use paint thinner, while Oswald has a remote control which allows him to power certain things in the world.

The development team wanted to stay true to the source material and include some iconic characters in the game. Ortensia the Cat will be making a much larger appearance in Epic Mickey 2, rather than just being a mentioned character.

The Disney Epic Mickey 2: The Power of Two video game returns Mickey Mouse and Oswald the Lucky Rabbit to Wasteland, an alternate world filled with more than 80 years of forgotten Disney characters and theme park attractions.  But for the first time, Mickey and Oswald will join forces as true partners - Mickey with the magical paint brush that allows him to wield paint and thinner, and Oswald with a powerful remote control that allows him to command electricity.   This new co-op play further enhances the idea that "PlayStyle Matters" - a unique approach to gameplay pioneered by Warren Spector where players tackle challenges the way they want to in order to explore a variety of possibilities and storylines, but always with consequences for their chosen actions.

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Selasa, 14 Agustus 2012

Cognition trailer is mysterious, has style

I'm digging this resurgence of adventure games. Seriously, this classic genre can provide some incredibly memorable moments if enough care and hard work is put into developing the right games. It seems we've got another PC adventure game on the horizon, and it looks like it could be a winner.

Cognition: An Erica Reed Thriller follows the titular character, an FBI agent based in Boston, as she searches for clues to the murder of her brother. But Erica isn't your average detective. She's got the ability to touch objects and sense their past. You know what that means: crazy mysterious stuff is going down!

Cognition will feature a myriad puzzles and multiple paths, and you'll have to make different decisions along your journey in order to get the answers Erica is desperately seeking. The game really looks like it could be another stellar hit in this adventure game revival of sorts.

Adding to the potentially awesome gameplay is a sick cel-shaded art style. Everything looks nice and polished, and if the game plays as good as it looks, there's no doubt that Cognition will be an adventure game to watch out for.

More info will be released at PAX Prime later this month, so stay tuned for that. And keep a lookout for Cognition this fall.

For a bunch of indie game and burrito talk, follow @thesanchezdavid on Twitter.

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Assassin's Creed 3's Naval combat shown off in new Gamescom trailer

Since its reveal, Ubisoft has boasted about Assassin's Creed 3's new naval combat system. Today, they released a new trailer giving skeptics, who believe it to be nothing but a glorified version of the previously seen tower defense feature, a new look at how naval combat will play out when Assassin's Creed 3 releases later this year.

Powered by the AnvilNext game engine, naval warfare in Assassin's Creed 3 will expose players to tumultuous waters and powerful winds as they captain their own naval warship.

The naval combat isn't just about destroying enemy ships with cannon fire. As you'll see in the trailer, there will be plenty of times for Connor to display his hand-to-hand combat as he leads his crew against the enemy in the open-sea.

Sea combat is just one of the many new features in Assassin's Creed 3 to help immerse you in 18th century Colonial America, fighting for freedom and liberty against ruthless tyranny.

Assassin's Creed 3 is due out for Xbox 360 and PS3 on October 30, 2012. It will also be available for Wii U although no release date has been announced. Ubisoft, last week, finally announced that the PC version of the game will launch on November 20th.

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Senin, 13 Agustus 2012

Ed + Danielle is the official Meat Boy, Isaac, and Theory of Cute shop (Updated)

The Binding of Isaac Image

Edmund McMillen and his wife Danielle have opened up shop and are ready to sell their awesome indie wares. The shop seems to be designed specifically for folks who dig merchandise based on Edmund and Danielle's previous works. This includes plushies, posters, figures, and comic books.

The merch list is a bit on the low side as of this writing, but that's to expected considering Ed + Danielle (a lovely name for the online shop, by the way) just popped up. Currently, you can snag, well, all the stuff I just mentioned in the last paragraph. Didn't read it? What the heck? Okay, you can snag plushies, posters, figures, and comic books. Well, a comic book to be exact. Issue number two of that sweet Super Meat Boy comic book to be even more exact. Jeez, you sure like prying the details out of me!

Aside from the Super Meat Boy and Binding of Isaac stuff, you can also snag Theory of Cute merch. That's Danielle's original brand of plush toys and accessories.

I look forward to seeing the selection of items grow on Ed + Danielle. If you're a fan of all things McMillen or just dig awesome figures and plushies, keep an eye on the site, because there's bound to be some more sweet stuff down the road.

Update: It looks like Ed + Danielle isn't open for business just yet. As explained by Danielle on Twitter, "The store is not actually open yet and I just listed a few things to see how they look :)" She also explained that the shop was moving from its previous home on Etsy, where Edmund and Danielle managed to turn out roughly 4,600 combined sales. Here's to another 4,600+ once the new shop launches!

[Ed + Danielle]

For a bunch of indie game and burrito talk, follow @thesanchezdavid on Twitter.

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Madden NFL 13: Top 10 Receivers revealed

It's Monday which means it's time for EA to reveal the overalls of the top 10 receivers in Madden NFL 13. While I'm not upset or angered with any of the results, it may come as a surprise to many that two of the top 10 receivers are actually tight ends.

There was a time in the NFL when you heard the time "receiver" and automatically thought wide receiver. But with the changing landscape of the NFL and it becoming more of a passing league, tight ends are more involved in the passing game than ever before - and it's starting to show as the number two receiver in Madden NFL 13 is a tight end.

Below are the top 10 receivers in Madden NFL 13.

As much as I can't stand the guy, I'm a little surprised to see Victor Cruz outside of the top 10. While I recognize he's a young player, and that might play into the overall factor, he outperformed fellow Giants' wide receiver Hakeem Nicks last year. Cruz caught 82 passes for 1,536 yards and 9 touchdowns. How could you leave him off the list? Sure, he may have been a one-year wonder, but he at least deserves a spot in the top 10, with the chance to move down in future weekly updates.

Other than Cruz, I think EA did a fairly good job in the ratings. Johnson is, by far, the best receiver in the NFL. His catch over three Cowboys defenders still haunts me in my dreams. As cover athlete in this year's Madden NFL 13, it's only fair that he be rated the highest. That, and he caught over 1,600 yards worth of passes and 16 touchdowns.

Keeping up with fan participation in player ratings, this week we can vote on the following receiver attributes: Speed, Agility, Route Running, Spectacular Catch. Head over to the Madden NFL 13 Facebook Page this week to cast your vote.

On Friday, the overall for every receiver in Madden NFL 13 will be revealed. So far EA has announced the Quarterbacks and Running Backs. Next week, EA will reveal the top defensive players.

Remember to download the free demo of Madden NFL 13, available tomorrow.

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Minggu, 12 Agustus 2012

Smudged Cat releasing Gateways on Steam this September

Gateways Image

Indie developer Smudged Cat Games launched Gateways for PC back in June. The game featured 2D puzzle platforming gameplay with Portal-like elements, and it successfully managed to deliver a delightful and challenging experience.

Smudged Cat stated that it had Xbox Live Indie Games and Steam versions of Gateways planned, though no release dates were announced at the time. That's no longer the case as far as the Steam version is concerned because the developer has officially announced via Twitter that Gateways will hit Steam on September 13.

You can still buy the game on Smudged Cat's official site for $10, and if you do, the dev has stated that players will get a free Steam key to download that version of the game once it launches. That's mighty generous of Smudged Cat! Mighty generous and mighty awesome!

For a bunch of indie game and burrito talk, follow @thesanchezdavid on Twitter.

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Alien Spidy spins its web in North America this fall

Alien Spidy Image

Kalypso Media has announced that it will be bringing its web-swinging 2D platformer, Alien Spidy, to digital download platforms this fall. The game features colorful graphics that almost resemble a more lighthearted Outland-esque art style and over 60 levels of challenging platforming gameplay.

I had the chance to play Alien Spidy at E3 a couple of months ago, and I instantly fell in love with it. The game is incredibly charming, but don't let that charm fool you. Alien Spidy is a tough game, and it will provide players with a satisfyingly punishing experience. Because easy games are for suckers!

Watch out for Alien Spidy in a few months. You'll be able to download the game on Xbox Live Arcade, PlayStation Network, PC, and Mac. To get an in-depth look at Alien Spidy, check out our preview from E3.

For a bunch of indie game and burrito talk, follow @thesanchezdavid on Twitter.

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Sabtu, 11 Agustus 2012

Capcom and DmC developer use 'hybrid system' to merge Western and Japanese styles

DmC

Publisher Capcom and England-based company Ninja Theory have learned from each other during the development of DmC: Devil May Cry.

"Largely what Ninja Theory has been known for is what we’ve been impressed [with]," said Capcom producer Motohide Eshiro, speaking to Siliconera. "The quality of visuals, the cinematic camera work, facial animations, and their tech is really good. We learned some things there."

Director Hideaki Itsuno noted the differences between the two companies' approach.

He said, "Given our experience, it seems like with the West and Ninja Theory they focus on the visuals stuff at the beginning and then build the gameplay on top of that. Whereas at Capcom Japan, we focus on the game logic and getting the systems down in the beginning, and then we gradually build the visuals on top of that. The key to the feedback and the kind of advice we’ve been giving is we’ve been trying to find a hybrid system where we take a best of both worlds approach.

"It hasn’t been easy, but I think we’re happy with the results we have."

Follow @wita on Twitter for tales of superheroes, plumbers in overalls, and literary adventures.

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First look at Abe's Oddysee HD remake

Oddworld HD

Oddworld Inhabitants has revealed the first screenshot for Abe's Oddysee HD (as it's currently being called) via its Facebook page.

The company recently asked fans to help rename the upcoming release, to be awarded with the winner's name in the credits and a signed poster of the cover design.

Oddworld Inhabitants and HD developer Just Add Water plan to publicly unveil the game during the 2012 Eurogamer Expo this September.

Follow @wita on Twitter for tales of superheroes, plumbers in overalls, and literary adventures.

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Jumat, 10 Agustus 2012

First trailer for Toki Tori 2 for Wii U and Steam

Toki Tori 2

The upcoming sequel to the Game Boy Color platformer Toki Tori is coming to Wii U, Steam, and iOS.

Toki Tori 2 will display in 1080p on the Wii U and offer Off-TV Play support, allowing players to continue their games beyond the television screen.

Players can also snap pictures of creatures and objects using the GamePad and collect them in an in-game encyclopedia called the Tokidex.

No release date has been confirmed. If you're curious, a remake of the original is available for multiple platforms, including PC, Mac, Wii, and mobile devices.

Check out the debut trailer below:

Follow @wita on Twitter for tales of superheroes, plumbers in overalls, and literary adventures.

[Polygon]

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Sleeping Dogs wants you to investigate the seedy Hong Kong underbelly

Next week on Tuesday, you'll get to step into the shoes of Wei Shen and into the open world setting of Hong Kong where you'll be going undercover and playing for both sides of the law.

You'll be fighting, racing, investigating and shooting your way through various missions. This is an open world game after all so expect a lot of side missions that will no doubt tack on a lot of extra hours.

If you'll be picking up Sleeping Dogs on the PC, you'll be treated to a lot of extras as far as graphics go. Higher resolution will give an incredible sense of scale and detail, in game shadows will receive a significant upgrade and will also feature performance enhancements for both dual and quad core PC setups. Looks like if you want the best looking version of Sleeping Dogs, you should be getting it on Steam. Not to mention you get some sweet Team Fortress 2 hats if you pre-order.

Look for Sleeping Dogs on August 14th for Xbox 360, PlayStation 3 and PC.

Developed by United Front Games in collaboration with Square Enix London Studios, SleepingDogs is a gritty and visceral open world cop drama set in the vibrant city of Hong Kong. Taking the role of undercover cop Wei Shen, players are tasked with taking down one of the world's most fearsome criminal organizations from the inside. Offering players an island packed with action, every street corner, market stall, harbor dock or city skyscraper can become an opportunity for intense shoot-outs, adrenaline-fuelled street races and intense, brutal martial arts combat. Featuring one of the most intuitive and imaginative combat systems, Sleeping Dogsempowers players to perform an extensive set of martial arts moves, singlehandedly taking on numerous opponents. Players perform bone-crunching kicks and combos, vicious counters and a cinematic set of environmental takedowns making use of countless real-world items from circular saws to phone booths, incinerators to refrigerator doors.

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Kamis, 09 Agustus 2012

Minecraft Snapshot 12w32a released

Minecraft Image

This week's Minecraft snapshot is a bit confusing because Mojang is working on two different tasks at once.

The first is to patch 1.3.1 to fix the most "serious bugs". This will be released as 1.3.2, and will not include any new features.

The second task is 1.4. Today's snapshot is part of the 1.4 development and offers new features, which are detailed below:

You can download Minecraft Snapshot 12w32a below:

In addition, Mojang also announced that The Weekly Chunk will now happen on Thursdays along with the release of the weekly snapshot.

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Rabu, 08 Agustus 2012

Rocketbirds: Hardboiled Chicken blasting its way to PC

Rocketbirds: Hardboiled Chicken launched on the PlayStation Network last year to a pretty favorable reaction. Originally a PC game, Hardboiled Chicken brought what gamers enjoyed about the original title to a home platform and expanded on it with some hearty new content.

Now it looks like the extended version of the game will be available to a wider audience. Reverb Publishing today announced that developer Ratloop Asia was releasing the running, gunning, and platforming action game on the PC. Yay for options!

If you never got the chance to play Hardboiled Chicken on the PlayStation Network, well, you can still download that version. That said, if you don't actually have a PlayStation 3, you can always wait for the PC version. Watch out for Hardboiled Chicken this fall.

So, anyone else hungry for some poultry?

For a bunch of indie game and burrito talk, follow @thesanchezdavid on Twitter.

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Could a virtual reality Minecraft be a thing with the Oculus Rift?

Minecraft Image

Minecraft creator, Markus “Notch” Persson, is VERY excited about the Oculus Rift.  So excited that be plans on making an upcoming game with compatible with the Virtual Reality headset.  In this situation we have two great things coming together to merge into a super great thing.

Notch Rift

As if that wasn’t enough, there is more.  Since Minecraft is still a highly popular game… why not add Rift compatibility to it?  While is by no means a guaranteed thing, Notch will suggest Minecraft’s game director to consider the concept at least.  The very concept of a VR Minecraft blows my mind in what I thought were impossible ways.

If you’re reading this and asking yourself “what is the Oculus Rift?”  Check out the Kickstarter for it HERE.  They um… over shot their target by just a wee bit.      

[G4TV]

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Selasa, 07 Agustus 2012

Help rename Abe's Oddysee HD

Abe's Oddysee

Remastered games are often easy to name: just tack "HD" to the end of the title. Oddworld Inhabitants isn't interested in doing that with its new 2.5D remake of the PlayStation-era platformer Abe's Oddysee, however.

"We’ve considered Abe’s Oddysee HD, but that makes it sound like we’ve injected bigger pictures into the original engine," the blog post reads. "This is a grounds-up remake with glorious 3D graphics but retaining the classic 2D gameplay! We need a name that stands out and does it justice!"

Suggest a name on the team's blog, and if yours is chosen, your name will appear in the credits, and you'll receive a signed poster of the game's cover art by veteran Raymond Swanland.

August 10 is the last day to enter.

Follow @wita on Twitter for tales of superheroes, plumbers in overalls, and literary adventures.

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For Star Wars 1313, mature rating means 'for adults, not pyschopaths'

Star Wars 1313 Image

In a day and age when video games are being blamed for increase violence among youths, it was somewhat startling to see Star Wars 1313  labeled as "mature".

If you haven't yet heard of it, Star Wars 1313 is a new title from LucasArts that offers a darker, more mature look at the story of a lethal bounty hunter who is set out to uncover the truth surrounding a criminal conspiracy. Very little is known about the game, except for the fact that it's a third-person cinematic action-adventure game that looks so good it has drawn speculation that it will be released for next-gen consoles.

While many developers would take that sort of speculation as a compliment, Star Wars 1313 creative director, Dominic Robilliard, feels the game's visual fidelity opens it up to criticisms that LucasArts and Star Wars 1313 are glorifying violence.

"When you can render characters that look like the ones in our game - and other games - you get to this realism level where you really don't want to encourage that kind of thing," he explained to OXM. "Seeing that kind of reaction from gamers... It may well be human nature, but you don't want to put content out there that pushes those buttons."

While the Star Wars 1313 gameplay trailer and E3 debut was extremely action packed, it paled in comparison to some of the other "mature' games that were shown off at E3. Sure there was ships exploding and men being shot with lasers, but in comparison to what we saw, for instance, with what Lara Croft goes through in the new Tomb Raider, Star Wars 1313 is relatively mild in terms of ultra-violence.

"We had a lot of questions from people saying: mature Star Wars?" Robilliard continued. "Does that mean we're going to see blood and guts all over the place? That's not it at all - it's not what we're shooting for. I don't think that would ever fit in Star Wars, really."

"It's for adults, not for psychopaths," VFX supervisor Kim Libreri summed up.

Action games are always going to have action, but I think it is how that action is portrayed and conveyed by the audience that is really what makes the difference. Some would say Star Wars 1313 was just as action-packed, if not more, as Tomb Raider. But why did Tomb Raider get scrutinized? Because of the cringe-worthy moments you saw Lara suffer through.

But regardless of emotions and what not, I think most of us gamers will agree on one thing: video games are not the cause of violence.

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